Talkoo: A new paradigm for physical computing at school

Research output: Chapter in Book/Report/Conference proceedingArticle in proceedingsResearchpeer-review

Standard

Talkoo : A new paradigm for physical computing at school. / Katterfeldt, Eva Sophie; Cuartielles, David; Spikol, Daniel; Ehrenberg, Nils.

Proceedings of IDC 2016 - The 15th International Conference on Interaction Design and Children. Association for Computing Machinery, Inc., 2016. p. 512-517 (Proceedings of IDC 2016 - The 15th International Conference on Interaction Design and Children).

Research output: Chapter in Book/Report/Conference proceedingArticle in proceedingsResearchpeer-review

Harvard

Katterfeldt, ES, Cuartielles, D, Spikol, D & Ehrenberg, N 2016, Talkoo: A new paradigm for physical computing at school. in Proceedings of IDC 2016 - The 15th International Conference on Interaction Design and Children. Association for Computing Machinery, Inc., Proceedings of IDC 2016 - The 15th International Conference on Interaction Design and Children, pp. 512-517, 15th International Conference on Interaction Design and Children, IDC 2016, Manchester, United Kingdom, 21/06/2016. https://doi.org/10.1145/2930674.2935990

APA

Katterfeldt, E. S., Cuartielles, D., Spikol, D., & Ehrenberg, N. (2016). Talkoo: A new paradigm for physical computing at school. In Proceedings of IDC 2016 - The 15th International Conference on Interaction Design and Children (pp. 512-517). Association for Computing Machinery, Inc.. Proceedings of IDC 2016 - The 15th International Conference on Interaction Design and Children https://doi.org/10.1145/2930674.2935990

Vancouver

Katterfeldt ES, Cuartielles D, Spikol D, Ehrenberg N. Talkoo: A new paradigm for physical computing at school. In Proceedings of IDC 2016 - The 15th International Conference on Interaction Design and Children. Association for Computing Machinery, Inc. 2016. p. 512-517. (Proceedings of IDC 2016 - The 15th International Conference on Interaction Design and Children). https://doi.org/10.1145/2930674.2935990

Author

Katterfeldt, Eva Sophie ; Cuartielles, David ; Spikol, Daniel ; Ehrenberg, Nils. / Talkoo : A new paradigm for physical computing at school. Proceedings of IDC 2016 - The 15th International Conference on Interaction Design and Children. Association for Computing Machinery, Inc., 2016. pp. 512-517 (Proceedings of IDC 2016 - The 15th International Conference on Interaction Design and Children).

Bibtex

@inproceedings{d50c3cc4b7644bb9849b6caf174970d9,
title = "Talkoo: A new paradigm for physical computing at school",
abstract = "Introducing physical computing into regular school classes is challenged by constraints of schedules and curricula structures, which do not allow for timeconsuming electronics prototyping. We present a novel approach to prototyping with physical computing components with the Arduino-based TALKOO kit: It comprises hardware modules, a visual IDE and prototyping material. Sensor and actuator modules are pluggable and do not require soldering and prior knowledge in electronics. The components have the ability to {"}talk{"} back to the visual IDE and to a learning analytics system. A new paradigm for visual programming maps physical modules onto virtual representations on screen making programming more intuitive. The TALKOO kit expands the field of application of physical computing for children in regular school contexts. Preliminary evaluation results show that children were able to build elaborative prototypes within an hour.",
keywords = "Children, Education, Physical computing, Visual programming",
author = "Katterfeldt, {Eva Sophie} and David Cuartielles and Daniel Spikol and Nils Ehrenberg",
year = "2016",
month = jun,
day = "21",
doi = "10.1145/2930674.2935990",
language = "English",
series = "Proceedings of IDC 2016 - The 15th International Conference on Interaction Design and Children",
pages = "512--517",
booktitle = "Proceedings of IDC 2016 - The 15th International Conference on Interaction Design and Children",
publisher = "Association for Computing Machinery, Inc.",
note = "15th International Conference on Interaction Design and Children, IDC 2016 ; Conference date: 21-06-2016 Through 24-06-2016",

}

RIS

TY - GEN

T1 - Talkoo

T2 - 15th International Conference on Interaction Design and Children, IDC 2016

AU - Katterfeldt, Eva Sophie

AU - Cuartielles, David

AU - Spikol, Daniel

AU - Ehrenberg, Nils

PY - 2016/6/21

Y1 - 2016/6/21

N2 - Introducing physical computing into regular school classes is challenged by constraints of schedules and curricula structures, which do not allow for timeconsuming electronics prototyping. We present a novel approach to prototyping with physical computing components with the Arduino-based TALKOO kit: It comprises hardware modules, a visual IDE and prototyping material. Sensor and actuator modules are pluggable and do not require soldering and prior knowledge in electronics. The components have the ability to "talk" back to the visual IDE and to a learning analytics system. A new paradigm for visual programming maps physical modules onto virtual representations on screen making programming more intuitive. The TALKOO kit expands the field of application of physical computing for children in regular school contexts. Preliminary evaluation results show that children were able to build elaborative prototypes within an hour.

AB - Introducing physical computing into regular school classes is challenged by constraints of schedules and curricula structures, which do not allow for timeconsuming electronics prototyping. We present a novel approach to prototyping with physical computing components with the Arduino-based TALKOO kit: It comprises hardware modules, a visual IDE and prototyping material. Sensor and actuator modules are pluggable and do not require soldering and prior knowledge in electronics. The components have the ability to "talk" back to the visual IDE and to a learning analytics system. A new paradigm for visual programming maps physical modules onto virtual representations on screen making programming more intuitive. The TALKOO kit expands the field of application of physical computing for children in regular school contexts. Preliminary evaluation results show that children were able to build elaborative prototypes within an hour.

KW - Children

KW - Education

KW - Physical computing

KW - Visual programming

UR - http://www.scopus.com/inward/record.url?scp=84985994255&partnerID=8YFLogxK

U2 - 10.1145/2930674.2935990

DO - 10.1145/2930674.2935990

M3 - Article in proceedings

AN - SCOPUS:84985994255

T3 - Proceedings of IDC 2016 - The 15th International Conference on Interaction Design and Children

SP - 512

EP - 517

BT - Proceedings of IDC 2016 - The 15th International Conference on Interaction Design and Children

PB - Association for Computing Machinery, Inc.

Y2 - 21 June 2016 through 24 June 2016

ER -

ID: 256266459