Virtual reality in astronomy education: reflecting on design principles through a dialogue between researchers and practitioners
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Virtual reality in astronomy education : reflecting on design principles through a dialogue between researchers and practitioners. / Kersting, Magdalena; Bondell, Jackie; Steier, Rolf; Myers, Mark.
In: International Journal of Science Education, Part B: Communication and Public Engagement, 2024.Research output: Contribution to journal › Journal article › Research › peer-review
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TY - JOUR
T1 - Virtual reality in astronomy education
T2 - reflecting on design principles through a dialogue between researchers and practitioners
AU - Kersting, Magdalena
AU - Bondell, Jackie
AU - Steier, Rolf
AU - Myers, Mark
PY - 2024
Y1 - 2024
N2 - Virtual reality (VR) technologies have the potential to transform astronomy education practices profoundly: new forms of visual representations, perceptual engagement and embodied participation promise authentic learning experiences in formal and informal learning spaces. While a growing body of research studies the educational needs and opportunities of VR astronomy education from the learner’s perspective, relatively few studies have explored the perspectives of education and public outreach (EPO) professionals. This study aims to turn our attention to these complementary perspectives and shed light on design considerations for using VR in astronomy education. We unpack design principles as a dialogue between researchers and practitioners, framing this dialogue as an act of reflective practice. The findings and the ensuing dialogue draw on data from two focus group interviews with EPO professionals and scientists from the Australian Research Council Centre of Excellence for Gravitational Wave Discovery. Our design principles centre on aspects of immersion, visualisation, facilitation, and collaboration and can guide astronomy educators who wish to use VR in formal and informal learning environments. Besides, our study contributes to a deeper understanding of the new learning contexts VR technologies can create in astronomy education.
AB - Virtual reality (VR) technologies have the potential to transform astronomy education practices profoundly: new forms of visual representations, perceptual engagement and embodied participation promise authentic learning experiences in formal and informal learning spaces. While a growing body of research studies the educational needs and opportunities of VR astronomy education from the learner’s perspective, relatively few studies have explored the perspectives of education and public outreach (EPO) professionals. This study aims to turn our attention to these complementary perspectives and shed light on design considerations for using VR in astronomy education. We unpack design principles as a dialogue between researchers and practitioners, framing this dialogue as an act of reflective practice. The findings and the ensuing dialogue draw on data from two focus group interviews with EPO professionals and scientists from the Australian Research Council Centre of Excellence for Gravitational Wave Discovery. Our design principles centre on aspects of immersion, visualisation, facilitation, and collaboration and can guide astronomy educators who wish to use VR in formal and informal learning environments. Besides, our study contributes to a deeper understanding of the new learning contexts VR technologies can create in astronomy education.
U2 - 10.1080/21548455.2023.2238871
DO - 10.1080/21548455.2023.2238871
M3 - Journal article
JO - European Journal of Science Education
JF - European Journal of Science Education
SN - 2154-8455
ER -
ID: 360860941